[Author]
Author = FaZer Missions
[Description]
Description = Difficulty: Very Easy
[Objectives]
Objectivescount = 25

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 13.04493
Objectives[0]positionY = 542.4548
Objectives[0]positionZ = 175.9581
Objectives[0]Heading = 40
Objectives[0]model = player_zero
Objectives[0]variation = Default
Objectives[0]SetWeather = Foggy
Objectives[0]SetTime = 10
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 0
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 4
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 2
Objectives[0]mission_Actors[0]positionX = 9.406045
Objectives[0]mission_Actors[0]positionY = 542.2323
Objectives[0]mission_Actors[0]positionZ = 175.8282
Objectives[0]mission_Actors[0]Heading = 340
Objectives[0]mission_Actors[0]String_Name = player_one
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1275.796
Objectives[0]mission_Actors[1]positionY = -1710.602
Objectives[0]mission_Actors[1]positionZ = 54.77147
Objectives[0]mission_Actors[1]Heading = 310
Objectives[0]mission_Actors[1]String_Name = ig_lestercrest
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Default
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 3
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 152.4725
Objectives[0]mission_Actors[2]positionY = -1037.572
Objectives[0]mission_Actors[2]positionZ = 29.33664
Objectives[0]mission_Actors[2]Heading = 340.0001
Objectives[0]mission_Actors[2]String_Name = s_m_y_cop_01
Objectives[0]mission_Actors[2]Relationship_Group = Neutral
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Pistol50
Objectives[0]mission_Actors[2]Variation = Default
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 149.4169
Objectives[0]mission_Actors[3]positionY = -1036.459
Objectives[0]mission_Actors[3]positionZ = 29.34103
Objectives[0]mission_Actors[3]Heading = 340
Objectives[0]mission_Actors[3]String_Name = s_m_y_cop_01
Objectives[0]mission_Actors[3]Relationship_Group = Neutral
Objectives[0]mission_Actors[3]AddBlip = True
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Pistol50
Objectives[0]mission_Actors[3]Variation = Default
Objectives[0]mission_Actors[3]Task = 0
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 12
Objectives[0]mission_Vehicles[0]positionX = 14.72471
Objectives[0]mission_Vehicles[0]positionY = 547.584
Objectives[0]mission_Vehicles[0]positionZ = 175.7534
Objectives[0]mission_Vehicles[0]Heading = 28.22573
Objectives[0]mission_Vehicles[0]Name = Buffalo
Objectives[0]mission_Vehicles[0]Model = buffalo
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 215.8069
Objectives[0]mission_Vehicles[1]positionY = -776.3502
Objectives[0]mission_Vehicles[1]positionZ = 30.41167
Objectives[0]mission_Vehicles[1]Heading = 250.0356
Objectives[0]mission_Vehicles[1]Name = Comet
Objectives[0]mission_Vehicles[1]Model = comet2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[1]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[2]positionX = 218.3806
Objectives[0]mission_Vehicles[2]positionY = -768.4033
Objectives[0]mission_Vehicles[2]positionZ = 30.13336
Objectives[0]mission_Vehicles[2]Heading = 250.0289
Objectives[0]mission_Vehicles[2]Name = Coquette
Objectives[0]mission_Vehicles[2]Model = coquette
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBrightBlue
Objectives[0]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 0
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = False
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[3]positionX = 213.0766
Objectives[0]mission_Vehicles[3]positionY = -783.8239
Objectives[0]mission_Vehicles[3]positionZ = 30.85899
Objectives[0]mission_Vehicles[3]Heading = 250.0486
Objectives[0]mission_Vehicles[3]Name = Baller
Objectives[0]mission_Vehicles[3]Model = baller
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicChocoBrown
Objectives[0]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = False
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[4]positionX = 210.4882
Objectives[0]mission_Vehicles[4]positionY = -791.1877
Objectives[0]mission_Vehicles[4]positionZ = 30.82379
Objectives[0]mission_Vehicles[4]Heading = 250.0555
Objectives[0]mission_Vehicles[4]Name = Baller
Objectives[0]mission_Vehicles[4]Model = baller2
Objectives[0]mission_Vehicles[4]PrimaryColor = MetallicDarkSilver
Objectives[0]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[4]HasPearlescent = False
Objectives[0]mission_Vehicles[4]Livery = 0
Objectives[0]mission_Vehicles[4]DirtLevel = 0
Objectives[0]mission_Vehicles[4]LockedForPlayer = False
Objectives[0]mission_Vehicles[4]Locked = False
Objectives[0]mission_Vehicles[4]Alarm = False
Objectives[0]mission_Vehicles[4]HotWired = False
Objectives[0]mission_Vehicles[4]Invincible = False
Objectives[0]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[4]Remove_After = 0
Objectives[0]mission_Vehicles[4]Survive_Number = 0
Objectives[0]mission_Vehicles[4]Failed_Text = 
Objectives[0]mission_Vehicles[5]positionX = 227.9894
Objectives[0]mission_Vehicles[5]positionY = -789.3087
Objectives[0]mission_Vehicles[5]positionZ = 30.58524
Objectives[0]mission_Vehicles[5]Heading = 250.0429
Objectives[0]mission_Vehicles[5]Name = Baller
Objectives[0]mission_Vehicles[5]Model = baller2
Objectives[0]mission_Vehicles[5]PrimaryColor = MetallicDesertRed
Objectives[0]mission_Vehicles[5]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[5]HasPearlescent = False
Objectives[0]mission_Vehicles[5]Livery = 0
Objectives[0]mission_Vehicles[5]DirtLevel = 0
Objectives[0]mission_Vehicles[5]LockedForPlayer = False
Objectives[0]mission_Vehicles[5]Locked = False
Objectives[0]mission_Vehicles[5]Alarm = False
Objectives[0]mission_Vehicles[5]HotWired = False
Objectives[0]mission_Vehicles[5]Invincible = False
Objectives[0]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[5]Remove_After = 0
Objectives[0]mission_Vehicles[5]Survive_Number = 0
Objectives[0]mission_Vehicles[5]Failed_Text = 
Objectives[0]mission_Vehicles[6]positionX = 230.8348
Objectives[0]mission_Vehicles[6]positionY = -781.881
Objectives[0]mission_Vehicles[6]positionZ = 30.24864
Objectives[0]mission_Vehicles[6]Heading = 250.0033
Objectives[0]mission_Vehicles[6]Name = Dubsta
Objectives[0]mission_Vehicles[6]Model = dubsta
Objectives[0]mission_Vehicles[6]PrimaryColor = MetallicFrostWhite
Objectives[0]mission_Vehicles[6]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[6]HasPearlescent = False
Objectives[0]mission_Vehicles[6]Livery = 0
Objectives[0]mission_Vehicles[6]DirtLevel = 0
Objectives[0]mission_Vehicles[6]LockedForPlayer = False
Objectives[0]mission_Vehicles[6]Locked = False
Objectives[0]mission_Vehicles[6]Alarm = False
Objectives[0]mission_Vehicles[6]HotWired = False
Objectives[0]mission_Vehicles[6]Invincible = False
Objectives[0]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[6]Remove_After = 0
Objectives[0]mission_Vehicles[6]Survive_Number = 0
Objectives[0]mission_Vehicles[6]Failed_Text = 
Objectives[0]mission_Vehicles[7]positionX = 240.8956
Objectives[0]mission_Vehicles[7]positionY = -782.255
Objectives[0]mission_Vehicles[7]positionZ = 30.14398
Objectives[0]mission_Vehicles[7]Heading = 65.01802
Objectives[0]mission_Vehicles[7]Name = Bison
Objectives[0]mission_Vehicles[7]Model = bison
Objectives[0]mission_Vehicles[7]PrimaryColor = MetallicGasolineBlueGreen
Objectives[0]mission_Vehicles[7]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[7]HasPearlescent = False
Objectives[0]mission_Vehicles[7]Livery = 0
Objectives[0]mission_Vehicles[7]DirtLevel = 0
Objectives[0]mission_Vehicles[7]LockedForPlayer = False
Objectives[0]mission_Vehicles[7]Locked = False
Objectives[0]mission_Vehicles[7]Alarm = False
Objectives[0]mission_Vehicles[7]HotWired = False
Objectives[0]mission_Vehicles[7]Invincible = False
Objectives[0]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[7]Remove_After = 0
Objectives[0]mission_Vehicles[7]Survive_Number = 0
Objectives[0]mission_Vehicles[7]Failed_Text = 
Objectives[0]mission_Vehicles[8]positionX = 224.8514
Objectives[0]mission_Vehicles[8]positionY = -776.407
Objectives[0]mission_Vehicles[8]positionZ = 30.12494
Objectives[0]mission_Vehicles[8]Heading = 64.98318
Objectives[0]mission_Vehicles[8]Name = Buccaneer
Objectives[0]mission_Vehicles[8]Model = buccaneer
Objectives[0]mission_Vehicles[8]PrimaryColor = MetallicGunMetal
Objectives[0]mission_Vehicles[8]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[8]HasPearlescent = False
Objectives[0]mission_Vehicles[8]Livery = 0
Objectives[0]mission_Vehicles[8]DirtLevel = 0
Objectives[0]mission_Vehicles[8]LockedForPlayer = False
Objectives[0]mission_Vehicles[8]Locked = False
Objectives[0]mission_Vehicles[8]Alarm = False
Objectives[0]mission_Vehicles[8]HotWired = False
Objectives[0]mission_Vehicles[8]Invincible = False
Objectives[0]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[8]Remove_After = 0
Objectives[0]mission_Vehicles[8]Survive_Number = 0
Objectives[0]mission_Vehicles[8]Failed_Text = 
Objectives[0]mission_Vehicles[9]positionX = 243.5991
Objectives[0]mission_Vehicles[9]positionY = -774.8317
Objectives[0]mission_Vehicles[9]positionZ = 30.10741
Objectives[0]mission_Vehicles[9]Heading = 65.00085
Objectives[0]mission_Vehicles[9]Name = Coquette BlackFin
Objectives[0]mission_Vehicles[9]Model = coquette3
Objectives[0]mission_Vehicles[9]PrimaryColor = MetallicLavaRed
Objectives[0]mission_Vehicles[9]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[9]HasPearlescent = False
Objectives[0]mission_Vehicles[9]Livery = 0
Objectives[0]mission_Vehicles[9]DirtLevel = 0
Objectives[0]mission_Vehicles[9]LockedForPlayer = False
Objectives[0]mission_Vehicles[9]Locked = False
Objectives[0]mission_Vehicles[9]Alarm = False
Objectives[0]mission_Vehicles[9]HotWired = False
Objectives[0]mission_Vehicles[9]Invincible = False
Objectives[0]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[9]Remove_After = 0
Objectives[0]mission_Vehicles[9]Survive_Number = 0
Objectives[0]mission_Vehicles[9]Failed_Text = 
Objectives[0]mission_Vehicles[10]positionX = 234.3122
Objectives[0]mission_Vehicles[10]positionY = -770.9864
Objectives[0]mission_Vehicles[10]positionZ = 30.17537
Objectives[0]mission_Vehicles[10]Heading = 249.9885
Objectives[0]mission_Vehicles[10]Name = Deviant
Objectives[0]mission_Vehicles[10]Model = deviant
Objectives[0]mission_Vehicles[10]PrimaryColor = MetallicLightBrown
Objectives[0]mission_Vehicles[10]SecondaryColor = MetallicBlack
Objectives[0]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[10]HasPearlescent = False
Objectives[0]mission_Vehicles[10]Livery = -1
Objectives[0]mission_Vehicles[10]DirtLevel = 0
Objectives[0]mission_Vehicles[10]LockedForPlayer = False
Objectives[0]mission_Vehicles[10]Locked = False
Objectives[0]mission_Vehicles[10]Alarm = False
Objectives[0]mission_Vehicles[10]HotWired = False
Objectives[0]mission_Vehicles[10]Invincible = False
Objectives[0]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[10]Remove_After = 0
Objectives[0]mission_Vehicles[10]Survive_Number = 0
Objectives[0]mission_Vehicles[10]Failed_Text = 
Objectives[0]mission_Vehicles[11]positionX = 232.5002
Objectives[0]mission_Vehicles[11]positionY = -776.4835
Objectives[0]mission_Vehicles[11]positionZ = 30.14963
Objectives[0]mission_Vehicles[11]Heading = 249.9781
Objectives[0]mission_Vehicles[11]Name = Dominator GTX
Objectives[0]mission_Vehicles[11]Model = dominator3
Objectives[0]mission_Vehicles[11]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[11]SecondaryColor = MetallicBlackPurple
Objectives[0]mission_Vehicles[11]PearlescentColor = MetallicBistonBrown
Objectives[0]mission_Vehicles[11]HasPearlescent = False
Objectives[0]mission_Vehicles[11]Livery = 0
Objectives[0]mission_Vehicles[11]DirtLevel = 0
Objectives[0]mission_Vehicles[11]LockedForPlayer = True
Objectives[0]mission_Vehicles[11]Locked = False
Objectives[0]mission_Vehicles[11]Alarm = False
Objectives[0]mission_Vehicles[11]HotWired = False
Objectives[0]mission_Vehicles[11]Invincible = False
Objectives[0]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[11]Remove_After = 0
Objectives[0]mission_Vehicles[11]Survive_Number = 0
Objectives[0]mission_Vehicles[11]Failed_Text = 
Objectives[0]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 15
Objectives[0]mission_Vehicles[11]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[11]NeededForActorTaskIndex[0] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 2
Objectives[0]mission_Props[0]Model = prop_boxpile_04a
Objectives[0]mission_Props[0]PlaceOnGround = False
Objectives[0]mission_Props[0]FreesePosition = True
Objectives[0]mission_Props[0]positionX = 246.088
Objectives[0]mission_Props[0]positionY = -790.1888
Objectives[0]mission_Props[0]positionZ = 30.2298
Objectives[0]mission_Props[0]rotationX = 0
Objectives[0]mission_Props[0]rotationY = 0
Objectives[0]mission_Props[0]rotationZ = 65
Objectives[0]mission_Props[1]Model = prop_boxpile_06a
Objectives[0]mission_Props[1]PlaceOnGround = False
Objectives[0]mission_Props[1]FreesePosition = True
Objectives[0]mission_Props[1]positionX = 244.7199
Objectives[0]mission_Props[1]positionY = -791.6382
Objectives[0]mission_Props[1]positionZ = 29.459
Objectives[0]mission_Props[1]rotationX = 0
Objectives[0]mission_Props[1]rotationY = 0
Objectives[0]mission_Props[1]rotationZ = 65
Objectives[0]mission_Pickup_Props_Count = 6
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 1271.777
Objectives[0]mission_Pickup_Props[0]positionY = -1711.086
Objectives[0]mission_Pickup_Props[0]positionZ = 55.06584
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -50.00002
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 5
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_MONEY_VARIABLE
Objectives[0]mission_Pickup_Props[1]Value = 42100
Objectives[0]mission_Pickup_Props[1]positionX = 231.9689
Objectives[0]mission_Pickup_Props[1]positionY = -777.2238
Objectives[0]mission_Pickup_Props[1]positionZ = 30.2172
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = -25.00001
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_MONEY_VARIABLE
Objectives[0]mission_Pickup_Props[2]Value = 42100
Objectives[0]mission_Pickup_Props[2]positionX = 231.7532
Objectives[0]mission_Pickup_Props[2]positionY = -777.213
Objectives[0]mission_Pickup_Props[2]positionZ = 30.2189
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = -25.00001
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_MONEY_VARIABLE
Objectives[0]mission_Pickup_Props[3]Value = 42100
Objectives[0]mission_Pickup_Props[3]positionX = 231.4789
Objectives[0]mission_Pickup_Props[3]positionY = -777.1598
Objectives[0]mission_Pickup_Props[3]positionZ = 30.22134
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = -25.00001
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_MONEY_PAPER_BAG
Objectives[0]mission_Pickup_Props[4]Value = 125120
Objectives[0]mission_Pickup_Props[4]positionX = 242.4018
Objectives[0]mission_Pickup_Props[4]positionY = -749.7081
Objectives[0]mission_Pickup_Props[4]positionZ = 30.32341
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = -25.00001
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_MONEY_PAPER_BAG
Objectives[0]mission_Pickup_Props[5]Value = 167000
Objectives[0]mission_Pickup_Props[5]positionX = 144.052
Objectives[0]mission_Pickup_Props[5]positionY = -1039.109
Objectives[0]mission_Pickup_Props[5]positionZ = 29.83121
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = -74.99998
Objectives[0]ObjectiveMessages = 3
Objectives[0]ObjectiveMessages[0]positionX = 13.00481
Objectives[0]ObjectiveMessages[0]positionY = 544.6108
Objectives[0]ObjectiveMessages[0]positionZ = 174.9491
Objectives[0]ObjectiveMessages[0]Message = I won't let this slide, I'm going to talk with Lester. He might be able to trace the attacker
Objectives[0]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[0]Sender = Michael
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 12.13522
Objectives[0]ObjectiveMessages[1]positionY = 553.7786
Objectives[0]ObjectiveMessages[1]positionZ = 175.4432
Objectives[0]ObjectiveMessages[1]Message = 'ight, I think he's home. You can take my car to get there
Objectives[0]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[1]Sender = Franklin
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Green
Objectives[0]ObjectiveMessages[1]PlayFromStart = False
Objectives[0]ObjectiveMessages[1]Delay = True
Objectives[0]ObjectiveMessages[1]DelayTime = 5
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 10.12286
Objectives[0]ObjectiveMessages[2]positionY = 544.6478
Objectives[0]ObjectiveMessages[2]positionZ = 174.7337
Objectives[0]ObjectiveMessages[2]Message = If you'll be in a bad situation contact me.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[2]Sender = Franklin
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Green
Objectives[0]ObjectiveMessages[2]PlayFromStart = False
Objectives[0]ObjectiveMessages[2]Delay = True
Objectives[0]ObjectiveMessages[2]DelayTime = 9
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 9.050727
Objectives[1]positionY = 546.981
Objectives[1]positionZ = 174.6662
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 12
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = Go to ~y~Lester's house
Objectives[2]Text2 = 
Objectives[2]Text3 = 
Objectives[2]Failed_Text = 
Objectives[2]Type = Checkpoint
Objectives[2]Checkpoint_Type = 45
Objectives[2]Reserved = 1
Objectives[2]ColorR = 255
Objectives[2]ColorG = 255
Objectives[2]ColorB = 0
Objectives[2]ColorA = 255
Objectives[2]IconColorR = 255
Objectives[2]IconColorG = 255
Objectives[2]IconColorB = 255
Objectives[2]IconColorA = 0
Objectives[2]positionX = 1280.423
Objectives[2]positionY = -1731.384
Objectives[2]positionZ = 51.64323
Objectives[2]Heading = 30
Objectives[2]Diameter = 1
Objectives[2]minimum_hight = 1
Objectives[2]maximum_hight = 10
Objectives[2]TriggerDistance = 5
Objectives[2]PlaySound = True
Objectives[2]LoseWanted = False
Objectives[2]Stop_Vehicle = False
Objectives[2]DeliverVehicleOnly = False
Objectives[2]DeliverTrailor = False
Objectives[2]DeliverTowTruck = False
Objectives[2]DeliverVehicleCargobob = False
Objectives[2]DeliverPropCargobob = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = GoTo_Actor
Objectives[3]Text = Talk with ~y~Lester
Objectives[3]positionX = 1274.662
Objectives[3]positionY = -1710.402
Objectives[3]positionZ = 53.77147
Objectives[3]GoTo_Actor_ChangToCompanion = False
Objectives[3]GoTo_Actor_Distance = 1
Objectives[3]GoTo_Actor_Remove_Blip = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = 
Objectives[4]Type = Timeout_Objective
Objectives[4]positionX = 1273.926
Objectives[4]positionY = -1711.591
Objectives[4]positionZ = 53.77147
Objectives[4]Timeout_Min = 0
Objectives[4]Timeout_Sec = 40
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 9
Objectives[4]ObjectiveMessages[0]positionX = 1274.49
Objectives[4]ObjectiveMessages[0]positionY = -1711.241
Objectives[4]ObjectiveMessages[0]positionZ = 53.77147
Objectives[4]ObjectiveMessages[0]Message = Hey Michael
Objectives[4]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[0]Sender = Lester
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = Yellow
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = 1272.781
Objectives[4]ObjectiveMessages[1]positionY = -1711.294
Objectives[4]ObjectiveMessages[1]positionZ = 53.77147
Objectives[4]ObjectiveMessages[1]Message = I need some help with phone hacking, I know your'e good at this stuff
Objectives[4]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[1]Sender = Michael
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = Blue
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 3
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = 1274.108
Objectives[4]ObjectiveMessages[2]positionY = -1713.007
Objectives[4]ObjectiveMessages[2]positionZ = 53.77147
Objectives[4]ObjectiveMessages[2]Message = I'll do my best, show me what you need
Objectives[4]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[2]Sender = Lester
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = Yellow
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 8
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = False
Objectives[4]ObjectiveMessages[2]TypeTextMesage = True
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[3]positionX = 1273.523
Objectives[4]ObjectiveMessages[3]positionY = -1708.757
Objectives[4]ObjectiveMessages[3]positionZ = 53.77147
Objectives[4]ObjectiveMessages[3]Message = There was this anonymous guy who set me up. Think you could trace his location or something?
Objectives[4]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[3]Sender = Michael
Objectives[4]ObjectiveMessages[3]Subject = 
Objectives[4]ObjectiveMessages[3]MessageColor = Blue
Objectives[4]ObjectiveMessages[3]PlayFromStart = False
Objectives[4]ObjectiveMessages[3]Delay = True
Objectives[4]ObjectiveMessages[3]DelayTime = 12
Objectives[4]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[3]TypeSubtitle = False
Objectives[4]ObjectiveMessages[3]TypeTextMesage = True
Objectives[4]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[4]positionX = 1271.425
Objectives[4]ObjectiveMessages[4]positionY = -1708.653
Objectives[4]ObjectiveMessages[4]positionZ = 53.77147
Objectives[4]ObjectiveMessages[4]Message = That's easy, give me your phone... Alright this'll take just a moment...
Objectives[4]ObjectiveMessages[4]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[4]Sender = Lester
Objectives[4]ObjectiveMessages[4]Subject = 
Objectives[4]ObjectiveMessages[4]MessageColor = Yellow
Objectives[4]ObjectiveMessages[4]PlayFromStart = False
Objectives[4]ObjectiveMessages[4]Delay = True
Objectives[4]ObjectiveMessages[4]DelayTime = 15
Objectives[4]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[4]TypeSubtitle = False
Objectives[4]ObjectiveMessages[4]TypeTextMesage = True
Objectives[4]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[5]positionX = 1269.487
Objectives[4]ObjectiveMessages[5]positionY = -1710.005
Objectives[4]ObjectiveMessages[5]positionZ = 53.77147
Objectives[4]ObjectiveMessages[5]Message = Bingo! This guy is in a mexican cartel gang, also a Vagos boss...
Objectives[4]ObjectiveMessages[5]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[5]Sender = Lester
Objectives[4]ObjectiveMessages[5]Subject = 
Objectives[4]ObjectiveMessages[5]MessageColor = Yellow
Objectives[4]ObjectiveMessages[5]PlayFromStart = False
Objectives[4]ObjectiveMessages[5]Delay = True
Objectives[4]ObjectiveMessages[5]DelayTime = 27
Objectives[4]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[5]TypeSubtitle = False
Objectives[4]ObjectiveMessages[5]TypeTextMesage = True
Objectives[4]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[6]positionX = 1275.633
Objectives[4]ObjectiveMessages[6]positionY = -1715.146
Objectives[4]ObjectiveMessages[6]positionZ = 54.25435
Objectives[4]ObjectiveMessages[6]Message = And right now he is making some deal near the parking lot next to Union Depository
Objectives[4]ObjectiveMessages[6]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[6]Sender = Lester
Objectives[4]ObjectiveMessages[6]Subject = 
Objectives[4]ObjectiveMessages[6]MessageColor = Yellow
Objectives[4]ObjectiveMessages[6]PlayFromStart = False
Objectives[4]ObjectiveMessages[6]Delay = True
Objectives[4]ObjectiveMessages[6]DelayTime = 29
Objectives[4]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[6]TypeSubtitle = False
Objectives[4]ObjectiveMessages[6]TypeTextMesage = True
Objectives[4]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[7]positionX = 1273.699
Objectives[4]ObjectiveMessages[7]positionY = -1718.647
Objectives[4]ObjectiveMessages[7]positionZ = 53.77147
Objectives[4]ObjectiveMessages[7]Message = You could go there, take his car, rig it with explosives and when he'll come back blow him up!
Objectives[4]ObjectiveMessages[7]Contact = CHAR_LESTER
Objectives[4]ObjectiveMessages[7]Sender = Lester
Objectives[4]ObjectiveMessages[7]Subject = 
Objectives[4]ObjectiveMessages[7]MessageColor = Yellow
Objectives[4]ObjectiveMessages[7]PlayFromStart = False
Objectives[4]ObjectiveMessages[7]Delay = True
Objectives[4]ObjectiveMessages[7]DelayTime = 32
Objectives[4]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[7]TypeSubtitle = False
Objectives[4]ObjectiveMessages[7]TypeTextMesage = True
Objectives[4]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[8]positionX = 1276.308
Objectives[4]ObjectiveMessages[8]positionY = -1724.021
Objectives[4]ObjectiveMessages[8]positionZ = 53.65494
Objectives[4]ObjectiveMessages[8]Message = Good idea, I'm heading there now.
Objectives[4]ObjectiveMessages[8]Contact = CHAR_MICHAEL
Objectives[4]ObjectiveMessages[8]Sender = Michael
Objectives[4]ObjectiveMessages[8]Subject = 
Objectives[4]ObjectiveMessages[8]MessageColor = Blue
Objectives[4]ObjectiveMessages[8]PlayFromStart = False
Objectives[4]ObjectiveMessages[8]Delay = True
Objectives[4]ObjectiveMessages[8]DelayTime = 37
Objectives[4]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[8]TypeSubtitle = False
Objectives[4]ObjectiveMessages[8]TypeTextMesage = True
Objectives[4]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[5]Text = Take the ~b~Sticky Bomb
Objectives[5]CollectPickupsAddBlips = True
Objectives[5]FaildText = 
Objectives[5]Type = Collect_Pickup
Objectives[5]positionX = 1274.115
Objectives[5]positionY = -1711.651
Objectives[5]positionZ = 53.77147
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 1
Objectives[5]ObjectiveMessages[0]positionX = 1277.828
Objectives[5]ObjectiveMessages[0]positionY = -1726.98
Objectives[5]ObjectiveMessages[0]positionZ = 52.92104
Objectives[5]ObjectiveMessages[0]Message = Take the sticky bomb I have left there. You can use it for the assasination.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[0]Sender = Lester
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Yellow
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[6]FailedText = 
Objectives[6]Type = Timed_Section
Objectives[6]positionX = 229.5303
Objectives[6]positionY = -803.3126
Objectives[6]positionZ = 29.54013
Objectives[6]Timed_Section_Start_Timed_Section = True
Objectives[6]Timed_Section_Add_Time = False
Objectives[6]Timed_Section_Show_Time = True
Objectives[6]Timed_Section_Subtract_Time = False
Objectives[6]Timed_Section_End_Timed_Section = False
Objectives[6]Timed_Section_Min = 7
Objectives[6]Timed_Section_Sec = 15
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Mission_Settings_Objective
Objectives[7]positionX = 363.9132
Objectives[7]positionY = -654.7413
Objectives[7]positionZ = 28.33773
Objectives[7]MissionSettings_TimesOfDay = Current
Objectives[7]MissionSettings_Weather = Current
Objectives[7]MissionSettings_WantedLevel = Current
Objectives[7]MissionSettings_SetWantedLevelNow = Current
Objectives[7]MissionSettings_StartNightvision = False
Objectives[7]MissionSettings_StopNightvision = False
Objectives[7]MissionSettings_StartSeethrough = False
Objectives[7]MissionSettings_StopSeethrough = False
Objectives[7]MissionSettings_StartMusic = True
Objectives[7]MissionSettings_StopMusic = False
Objectives[7]MissionSettings_Music = CAR2_MISSION_START
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Mission_Settings_Objective
Objectives[8]positionX = 1751.998
Objectives[8]positionY = 3757.355
Objectives[8]positionZ = 32.84468
Objectives[8]MissionSettings_TimesOfDay = Current
Objectives[8]MissionSettings_Weather = Current
Objectives[8]MissionSettings_WantedLevel = Current
Objectives[8]MissionSettings_SetWantedLevelNow = Current
Objectives[8]MissionSettings_StartNightvision = False
Objectives[8]MissionSettings_StopNightvision = False
Objectives[8]MissionSettings_StartSeethrough = False
Objectives[8]MissionSettings_StopSeethrough = False
Objectives[8]MissionSettings_StartMusic = True
Objectives[8]MissionSettings_StopMusic = False
Objectives[8]MissionSettings_Music = CAR2_SCAN_1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = Go to the ~y~Motel Parking Lot
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 255
Objectives[9]IconColorA = 0
Objectives[9]positionX = 226.7669
Objectives[9]positionY = -781.7136
Objectives[9]positionZ = 29.73113
Objectives[9]Heading = 310
Objectives[9]Diameter = 5
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 22.5
Objectives[9]PlaySound = True
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 1
Objectives[9]ObjectiveMessages[0]positionX = 228.0721
Objectives[9]ObjectiveMessages[0]positionY = -797.7332
Objectives[9]ObjectiveMessages[0]positionZ = 29.61353
Objectives[9]ObjectiveMessages[0]Message = I was able to find out what vehicle he's driving by looking at his LifeInvader page
Objectives[9]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[9]ObjectiveMessages[0]Sender = Lester
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Yellow
Objectives[9]ObjectiveMessages[0]PlayFromStart = False
Objectives[9]ObjectiveMessages[0]Delay = True
Objectives[9]ObjectiveMessages[0]DelayTime = 14
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[10]Text = Locate the Target's ~r~Car
Objectives[10]Text2 = 
Objectives[10]Text3 = 
Objectives[10]Failed_Text = 
Objectives[10]Type = Checkpoint
Objectives[10]Checkpoint_Type = 45
Objectives[10]Reserved = 1
Objectives[10]ColorR = 255
Objectives[10]ColorG = 255
Objectives[10]ColorB = 255
Objectives[10]ColorA = 0
Objectives[10]IconColorR = 255
Objectives[10]IconColorG = 255
Objectives[10]IconColorB = 255
Objectives[10]IconColorA = 0
Objectives[10]positionX = 232.4969
Objectives[10]positionY = -776.6333
Objectives[10]positionZ = 29.71914
Objectives[10]Heading = 610
Objectives[10]Diameter = 5
Objectives[10]minimum_hight = 1
Objectives[10]maximum_hight = 10
Objectives[10]TriggerDistance = 2.5
Objectives[10]PlaySound = False
Objectives[10]LoseWanted = False
Objectives[10]Stop_Vehicle = False
Objectives[10]DeliverVehicleOnly = False
Objectives[10]DeliverTrailor = False
Objectives[10]DeliverTowTruck = False
Objectives[10]DeliverVehicleCargobob = False
Objectives[10]DeliverPropCargobob = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = 235.4299
Objectives[10]ObjectiveMessages[0]positionY = -784.2529
Objectives[10]ObjectiveMessages[0]positionZ = 29.63359
Objectives[10]ObjectiveMessages[0]Message = Okay your'e there. He's driving a red muscle car. Carbon Vented hood.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[10]ObjectiveMessages[0]Sender = Lester
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Yellow
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Text = Plant a Sticky Bomb on the ~r~Red Car
Objectives[11]Type = Timeout_Objective
Objectives[11]positionX = 236.2744
Objectives[11]positionY = -777.6528
Objectives[11]positionZ = 29.6946
Objectives[11]Timeout_Min = 0
Objectives[11]Timeout_Sec = 5
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = 236.1712
Objectives[11]ObjectiveMessages[0]positionY = -777.5606
Objectives[11]ObjectiveMessages[0]positionZ = 29.69648
Objectives[11]ObjectiveMessages[0]Message = Looks like the right car. Now plant a bomb on it and take a cover!
Objectives[11]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[11]ObjectiveMessages[0]Sender = Lester
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = Yellow
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = False
Objectives[11]ObjectiveMessages[0]TypeTextMesage = True
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Text = Take a cover behind the box pile
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 255
Objectives[12]IconColorA = 0
Objectives[12]positionX = 246.1104
Objectives[12]positionY = -791.2253
Objectives[12]positionZ = 29.45154
Objectives[12]Heading = 635
Objectives[12]Diameter = 1
Objectives[12]minimum_hight = 3
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 1.5
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = False
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]FailedText = 
Objectives[13]Type = Timed_Section
Objectives[13]positionX = 244.2528
Objectives[13]positionY = -792.2755
Objectives[13]positionZ = 29.45511
Objectives[13]Timed_Section_Start_Timed_Section = False
Objectives[13]Timed_Section_Add_Time = False
Objectives[13]Timed_Section_Show_Time = True
Objectives[13]Timed_Section_Subtract_Time = False
Objectives[13]Timed_Section_End_Timed_Section = True
Objectives[13]Timed_Section_Min = 0
Objectives[13]Timed_Section_Sec = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Text = Wait for the ~r~Target ~w~to come out
Objectives[14]Type = Timeout_Objective
Objectives[14]positionX = 238.0505
Objectives[14]positionY = -788.8102
Objectives[14]positionZ = 29.55194
Objectives[14]Timeout_Min = 0
Objectives[14]Timeout_Sec = 8
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = Wait for the ~r~Target ~w~to get in his car
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 235.6223
Objectives[15]positionY = -760.3516
Objectives[15]positionZ = 29.86615
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 19
Objectives[15]mission_ActorsCount = 1
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = 227.6828
Objectives[15]mission_Actors[0]positionY = -756.5998
Objectives[15]mission_Actors[0]positionZ = 30.83287
Objectives[15]mission_Actors[0]Heading = 175
Objectives[15]mission_Actors[0]String_Name = g_m_m_chicold_01
Objectives[15]mission_Actors[0]Relationship_Group = Enemy1
Objectives[15]mission_Actors[0]AddBlip = True
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = False
Objectives[15]mission_Actors[0]SetHealth = 500
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 0
Objectives[15]mission_Actors[0]Hearing_Range = 0
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = Unarmed
Objectives[15]mission_Actors[0]Variation = Custom
Objectives[15]mission_Actors[0]Task = 99
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[0]Task_List_Count = 1
Objectives[15]mission_Actors[0]Task_Repeat = False
Objectives[15]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[15]mission_Actors[0]Task_List[0]PositionX = 234.5897
Objectives[15]mission_Actors[0]Task_List[0]PositionY = -777.1421
Objectives[15]mission_Actors[0]Task_List[0]PositionZ = 30.20997
Objectives[15]mission_Actors[0]Task_List[0]Speed = 1
Objectives[15]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[15]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[15]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FACE_TEXTURE = 1
Objectives[15]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[15]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[15]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[15]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[15]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[15]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[15]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Mission_Settings_Objective
Objectives[16]positionX = 365.0775
Objectives[16]positionY = -661.3322
Objectives[16]positionZ = 28.33497
Objectives[16]MissionSettings_TimesOfDay = Current
Objectives[16]MissionSettings_Weather = Current
Objectives[16]MissionSettings_WantedLevel = Current
Objectives[16]MissionSettings_SetWantedLevelNow = Current
Objectives[16]MissionSettings_StartNightvision = False
Objectives[16]MissionSettings_StopNightvision = False
Objectives[16]MissionSettings_StartSeethrough = False
Objectives[16]MissionSettings_StopSeethrough = False
Objectives[16]MissionSettings_StartMusic = True
Objectives[16]MissionSettings_StopMusic = False
Objectives[16]MissionSettings_Music = TUNER_SUSPENSE
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = ~r~Activate The Bomb!
Objectives[17]Text2 = 
Objectives[17]Type = Kill_Actors
Objectives[17]positionX = 237.3687
Objectives[17]positionY = -768.0173
Objectives[17]positionZ = 29.77992
Objectives[17]KillAll1 = True
Objectives[17]KillAll2 = False
Objectives[17]Kill_Actors_Add_Blips = False
Objectives[17]Kill_Actors_Add_Markers = False
Objectives[17]DropPickups = False
Objectives[17]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 255
Objectives[18]ColorG = 255
Objectives[18]ColorB = 0
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 255
Objectives[18]IconColorA = 0
Objectives[18]positionX = 248.2428
Objectives[18]positionY = -788.327
Objectives[18]positionZ = 29.47095
Objectives[18]Heading = 535
Objectives[18]Diameter = 1
Objectives[18]minimum_hight = 3
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 37.5
Objectives[18]PlaySound = False
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = False
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 1
Objectives[18]ObjectiveMessages[0]positionX = 233.4844
Objectives[18]ObjectiveMessages[0]positionY = -797.5079
Objectives[18]ObjectiveMessages[0]positionZ = 29.53391
Objectives[18]ObjectiveMessages[0]Message = Alright, the target is gone. Thanks for the help.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[18]ObjectiveMessages[0]Sender = Michael
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Blue
Objectives[18]ObjectiveMessages[0]PlayFromStart = False
Objectives[18]ObjectiveMessages[0]Delay = True
Objectives[18]ObjectiveMessages[0]DelayTime = 3
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[19]Text = 
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = 224.9407
Objectives[19]positionY = -760.6487
Objectives[19]positionZ = 29.82572
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 7
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 2
Objectives[19]ObjectiveMessages[0]positionX = 229.8412
Objectives[19]ObjectiveMessages[0]positionY = -800.2371
Objectives[19]ObjectiveMessages[0]positionZ = 29.56923
Objectives[19]ObjectiveMessages[0]Message = It looks like some angry eses heard the explosion and now are coming into the parking lot!
Objectives[19]ObjectiveMessages[0]Contact = CHAR_LESTER
Objectives[19]ObjectiveMessages[0]Sender = Lester
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Yellow
Objectives[19]ObjectiveMessages[0]PlayFromStart = False
Objectives[19]ObjectiveMessages[0]Delay = True
Objectives[19]ObjectiveMessages[0]DelayTime = 7
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 231.0711
Objectives[19]ObjectiveMessages[1]positionY = -793.9101
Objectives[19]ObjectiveMessages[1]positionZ = 29.59633
Objectives[19]ObjectiveMessages[1]Message = Get outta there quick!
Objectives[19]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[19]ObjectiveMessages[1]Sender = Lester
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Yellow
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 12
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[20]FailedText = 
Objectives[20]Type = Timed_Section
Objectives[20]positionX = 238.2081
Objectives[20]positionY = -776.0554
Objectives[20]positionZ = 29.69313
Objectives[20]Timed_Section_Start_Timed_Section = True
Objectives[20]Timed_Section_Add_Time = False
Objectives[20]Timed_Section_Show_Time = True
Objectives[20]Timed_Section_Subtract_Time = False
Objectives[20]Timed_Section_End_Timed_Section = False
Objectives[20]Timed_Section_Min = 0
Objectives[20]Timed_Section_Sec = 27
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Leave the area before Vagos see you
Objectives[21]Type = Leave_Area
Objectives[21]positionX = 233.4426
Objectives[21]positionY = -795.3098
Objectives[21]positionZ = 29.55013
Objectives[21]Leave_Area_Distance = 50
Objectives[21]Leave_Area_Use_Objective_Position = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]FailedText = 
Objectives[22]Type = Timed_Section
Objectives[22]positionX = 225.8325
Objectives[22]positionY = -815.1615
Objectives[22]positionZ = 29.59553
Objectives[22]Timed_Section_Start_Timed_Section = False
Objectives[22]Timed_Section_Add_Time = False
Objectives[22]Timed_Section_Show_Time = True
Objectives[22]Timed_Section_Subtract_Time = False
Objectives[22]Timed_Section_End_Timed_Section = True
Objectives[22]Timed_Section_Min = 0
Objectives[22]Timed_Section_Sec = 0
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 176.3951
Objectives[23]positionY = -823.1015
Objectives[23]positionZ = 30.18119
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 18
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 4
Objectives[23]ObjectiveMessages[0]positionX = 171.1772
Objectives[23]ObjectiveMessages[0]positionY = -828.2141
Objectives[23]ObjectiveMessages[0]positionZ = 30.17184
Objectives[23]ObjectiveMessages[0]Message = Michael Calling Franklin...
Objectives[23]ObjectiveMessages[0]Contact = CHAR_CHAT_CALL
Objectives[23]ObjectiveMessages[0]Sender = VOICE CALL
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 3
Objectives[23]ObjectiveMessages[1]positionX = 176.8819
Objectives[23]ObjectiveMessages[1]positionY = -820.7671
Objectives[23]ObjectiveMessages[1]positionZ = 30.17454
Objectives[23]ObjectiveMessages[1]Message = I got rid of the dude. It turns out he was one of the Vagos guys.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[23]ObjectiveMessages[1]Sender = Michael
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Blue
Objectives[23]ObjectiveMessages[1]PlayFromStart = False
Objectives[23]ObjectiveMessages[1]Delay = True
Objectives[23]ObjectiveMessages[1]DelayTime = 3
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 168.1376
Objectives[23]ObjectiveMessages[2]positionY = -817.1623
Objectives[23]ObjectiveMessages[2]positionZ = 30.17375
Objectives[23]ObjectiveMessages[2]Message = 'ey good job, but keep your head down. They might come back after us both...
Objectives[23]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[23]ObjectiveMessages[2]Sender = Franklin
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Green
Objectives[23]ObjectiveMessages[2]PlayFromStart = False
Objectives[23]ObjectiveMessages[2]Delay = True
Objectives[23]ObjectiveMessages[2]DelayTime = 7
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 8
Objectives[23]ObjectiveMessages[3]positionX = 162.807
Objectives[23]ObjectiveMessages[3]positionY = -817.444
Objectives[23]ObjectiveMessages[3]positionZ = 30.16672
Objectives[23]ObjectiveMessages[3]Message = Call Ended.
Objectives[23]ObjectiveMessages[3]Contact = CHAR_CHAT_CALL
Objectives[23]ObjectiveMessages[3]Sender = VOICE CALL
Objectives[23]ObjectiveMessages[3]Subject = 
Objectives[23]ObjectiveMessages[3]MessageColor = White
Objectives[23]ObjectiveMessages[3]PlayFromStart = False
Objectives[23]ObjectiveMessages[3]Delay = True
Objectives[23]ObjectiveMessages[3]DelayTime = 15
Objectives[23]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[3]TypeSubtitle = False
Objectives[23]ObjectiveMessages[3]TypeTextMesage = True
Objectives[23]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[3]PhoneMessageDisplayTime = 3

Objectives[24]Type = Mission_Settings_Objective
Objectives[24]positionX = 369.9174
Objectives[24]positionY = -660.9913
Objectives[24]positionZ = 28.33364
Objectives[24]MissionSettings_TimesOfDay = Current
Objectives[24]MissionSettings_Weather = Current
Objectives[24]MissionSettings_WantedLevel = Current
Objectives[24]MissionSettings_SetWantedLevelNow = Current
Objectives[24]MissionSettings_StartNightvision = False
Objectives[24]MissionSettings_StopNightvision = False
Objectives[24]MissionSettings_StartSeethrough = False
Objectives[24]MissionSettings_StopSeethrough = False
Objectives[24]MissionSettings_StartMusic = False
Objectives[24]MissionSettings_StopMusic = True
Objectives[24]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

